Experience
Proven track record of building scalable product and people solutions that drive results
Experienced leading people, teams and projects
Biased towards action with humans at the center of my practice
Advocate for the user, creating space for empathy, and building shared understanding across teams and with executives
Leverage data and insights to blend user and business objectives
Core Capabilities
With over 17 years of experience, I have a proven track record in design and leadership – solving omnichannel and end-to-end problems using a human-centered approach.
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Visionary and effective leaders imagine big possibilities then rally others around those bright futures and bring the vision to life. I lead through my values and make sure teams are doing great work.
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Understanding and defining the right problem to solve can make all the difference to your users and your bottom line. I leverage tried-and-true methods to uncover problems.
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Having a clear vision for where you want to take your product is where inspiring change begins. I’ll work with you, your team and stakeholders to create a vision that is right for you.
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Taking your vision and activating on a plan is critical to deliver value to your users and your business. I work at the intersection of user + business goals to create a roadmap that is effective, efficient and sustainable – all in service of achieving your vision.
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Operations are at the heart of well-functioning teams. I help design teams work better together, uplevel skills, hire the best talent, and implement processes that drive alignment and decision-making.
Design Leadership Experience
In-House Design Leader
Director Product Design UX
Target • Oct 2019 - present
Lead a large cross-functional UX team for the strategy of Target.com and native app experiences for all of top of funnel – including Home Page, Search, Product Listing Pages, Product Detail Page, and Deals
Lead end-to-end experience strategy for Loyalty and Personalization
Manage a team of 25+ product designers of all levels, including design managers
Intentional developer of managers, future leaders and teams
Leading culture change within and beyond my team to retain top talent
Grew team from 15 designers to 25 designers
Implemented embedded research and content design staffing model to enable long term product strategy development and step-level experience improvements
Established new, equitable recruiting and hiring practices; created entry-level designer role; and increased diverse hiring rate to 67% in 2 years
Advocated for and executed equitable performance assessment and pay equity processes for 150+ person UX team across all disciplines (product design, research, accessibility, content design)
Partnered with product and eng leaders to assess and analyze user data by category to evolve customer lifetime value strategy resulting in 10% growth in digital customer acquisition
Senior Manager Product Design
Target • May 2019 - Oct 2019
Led and managed a team of 3 product designers
Led digital strategy for Search, Listing Page, Product Page and end-to-end Fulfillment across Target.com and native apps
Developed Jobs to Be Done framework, socialized and onboarded multiple teams
Partnered with product, engineering, UX research and analyst leadership team to identify opportunities, set strategy, prioritize work, test and iterate
Senior Manager UX
Best Buy • July 2012 - Feb 2013
Led and managed multi-disciplinary UX team in research, ideation and prototyping, execution and iteration of consumer-facing and employee-facing projects for Best Buy’s mobile platforms including mobile web, tablet web, and native apps
Increased app usage during Holiday 2012 shopping
Contributed to 102% increase YoY in mobile web and app sales
Grew team from 1 designer to 10 multi-disciplinary UXers
Developed and implemented User Experience career framework for all levels (entry level to executive)
Running My Own Agency
UX Leader, Strategist, Researcher, Designer
Toast Interactive • Jan 2007 - Jun 2017
Successful independent business owner
Managed multiple clients and projects of various sizes and scope for consumer-facing experiences and internal team member tools
Excellent communication skills and integrity
Experience in many industries: retail, financial services, healthcare, health insurance, pharmaceutical, wellness, government, CPG, small businesses, non profits, and education.
Leveraged design thinking process to research, define strategy and vision, co-create, prototype and test solutions for many Fortune 100 clients including Pfizer, General Mills, Life Time Fitness, UnitedHealthcare, Target, Wells Fargo, American Craft Council
Key Skills + Services:
User Experience Strategy
Research: Generative and Evaluative
Discovery + Ideation
Journey Mapping
Service Design
User Experience Design, Information Architecture + Interaction Design
Project Definition + Scoping
In-House Agency
UX Designer
Proximity Worldwide • Jan 2010 - May 2011
Collaborated closely with strategists, analysts, designers, copywriters and developers to build consensus around solutions to interface challenges.
Provided UX solutions and recommendations based on best practices, research and analytics.
Defined functionality, content, navigation and interaction modules through site maps, process flow charts, content matrices, wireframes, page description diagrams and other documentation.
Visually diagram complex and multi-channel programs to aid in the communication of ideas and concepts.
Created UX methodology to align with Proximity Minneapolis's current process.
Contributed UX that resulted in three successful new business relationships.
Senior Experience Planner
MRM Worldwide • Sep 2007 - Jan 2010
Led projects with Associate Creative Director to produce thoughtful, user-centric interactive experiences.
Conducted and reviewed competitive research, analysis and review user-insights to inform experience strategy, architecture and design.
Constructed flexible, user-centric experience strategies based on current content, future content needs, user needs and business needs.
Planned and executed experience strategy through Information Architecture documentation: site maps, wireframes, user flows, and interaction diagrams
Collaborated and consulted with designers, writers and developers through the entire lifecycle of a project to create the best experience for various interactive needs
Worked on-site with integrated agency-client team to improve communication and increase efficiencies
Information Architect
EatonGolden • Jan 2006 - Sep 2007
Created and presented detailed IA documentation such as site maps, interaction diagrams, and wireframes for web sites, CD-ROMs, and intranets based on key user and business objectives.
Conducted competitive and market research: competitive analysis, heuristic analysis, usability testing.
Created website strategy based on key user and business objectives that inform information architecture documentation.